Translating behavioural research into tangible interface solutions is central to executing ethical product design. Building directly from the qualitative findings in COMM2442, where 100% of survey respondents reported feeling trapped by streak coercion and 80% experienced notification dread, this project presents Casual Learning Mode. Rather than overhauling the core app for users who thrive on competition, this parallel mode lives as an intentional toggle within user preferences, offering an emotionally safe, self-paced space for anxious or burnt-out language learners.
The full project document details the step-by-step UX architecture behind Casual Learning Mode. It breaks down how the interface was reduced under the 7 Cs and 4 Ss communication frameworks, stripping out high-stress metrics like streak flames, leagues, and energy lockouts. It highlights the rationale behind fixed-position buttons that prevent accidental commercial mis-clicks, the shift from five navigation tabs down to three, and the pre-lesson priming cards that introduce vocabulary before testing begins to restore user confidence.